So basically, standard tournament settings except: Large map, 3 heroes, max level = 15. Maximum Number of Heroes: 3 (1 Leader + 3 heroes) Tactical Combat Mode - Against AI: Always Ask Undiggable walls and Diggable Wall Sliders down to 15%Īll other sliders left untouched at standard 50 % Does not affect Necromancer Players with an Unhappy Living City.Large Map with Surface and Underground on Continents Until the city is not Very Unhappy or worse any moreĪ city you control is Very Unhappy or Rebellious (-400 Happiness or less). ![]() Have less than 50 in your treasury and negative incomeĪlignement moves from Evil toward Neutral or from Good toward Neutral Happiness penalty incurred for each faction with a lit unity beacon. Happiness penalty incurred for each faction with an unlit unity beacon. Until city holding beacon is captured by enemies. When an enemy Rogue casts Age of Deception. ![]() Negative Empire Happiness modifiers can be suffered in the following ways: Surrender does not count.Īlignement moves from Neutral toward Evil or from Neutral toward Good Send the enemy leader to the void permanently. It is regarded as a base Happiness for all your cities before application of their individual modifiers comes into play, as well as being added to the Morale of all your Units.Įmpire Happiness can be increased in one of the following ways: Empire Happiness ( ) is an all-influencing factor.
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